Compute tile offsets when working with region pyramids #8
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This PR sets up zarr-layer so that it correctly gets chunks from pyramids when those pyramid layers don't span the whole globe. I'm working on a system that generates multiscale pyramids like ndpyramid, but it only defines the chunks for tiles which overlap the AOI of the original zarr at each zoom. so while z=0 will always cover the whole globe, some dataset in St Paul will only over (1, 0, 0) at z=1.
This PR is a bit long because it handles several cases: